void setup(){
size(800,600);
}
void draw(){
background(#FAFC96);
rect(mouseX,mouseY,100,100);
}
void setup(){
size(800,600);
background(#FAFC96);
}
void draw(){
line(mouseX,mouseY,pmouseX,pmouseY);
void setup(){
size(800,600);
background(#FAFC96);
}
void draw(){
if(mousePressed)line(mouseX,mouseY,pmouseX,pmouseY);
}
void setup(){
size(800,600);
background(#FAFC96);
fill(255,0,0); rect(0,0,100,100);
fill(0,255,0); rect(0,100,100,100);
fill(0,0,255); rect(0,200,100,100);
fill(0); rect(0,300,100,100);
}
void draw(){
if(mousePressed)line(mouseX,mouseY,pmouseX,pmouseY);
}
void mousePressed()
{
if(mouseX<100 && mouseY<100) stroke(255,0,0);
else if(mouseX<100 && mouseY<200) stroke(0,255,0);
else if(mouseX<100 && mouseY<300) stroke(0,0,255);
else if(mouseX<100&& mouseY<400) stroke(0);
}
void setup(){
size(800,600);
background(#FAFC96);
rect(700,0,100,100); ellipse(750,50,5,5);
rect(700,100,100,100); ellipse(750,150,10,10);
rect(700,200,100,100); ellipse(750,250,15,15);
fill(255,0,0); rect(0,0,100,100);
fill(0,255,0); rect(0,100,100,100);
fill(0,0,255); rect(0,200,100,100);
fill(0); rect(0,300,100,100);
}
void mousePressed()
{
if(mouseX<100 && mouseY<100) stroke(255,0,0);
else if(mouseX<100 && mouseY<200) stroke(0,255,0);
else if(mouseX<100 && mouseY<300) stroke(0,0,255);
else if(mouseX<100&& mouseY<400) stroke(0);
else if(mouseX<700 && mouseY<100) strokeWeight(5);
else if(mouseX<700 && mouseY<200) strokeWeight(10);
else if(mouseX<700 && mouseY<300) strokeWeight(15);
}
void draw(){
if(mousePressed && mouseX>100 && mouseY <700)line(mouseX,mouseY,pmouseX,pmouseY);
}







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