void setup(){
size(800,600);
}
void draw(){
background(#FAFC96);
rect(mouseX,mouseY,100,100);//控制滑鼠
}
void setup(){
size(800,600);
background(#FAFC80);
}
void draw(){
if(mousePressed)line(mouseX,mouseY,pmouseX,pmouseY);
}
void setup(){
size(800,600);
background(#FAFC96);
fill(255,0,0);rect(0,0,100,100);
fill(0,255,0);rect(0,100,100,100);
fill(0,0,255);rect(0,200,100,100);
fill(0);rect(0,300,100,100);
}
void draw(){
if(mousePressed)line(mouseX,mouseY,pmouseX,pmouseY);
}
void mousePressed(){
if(mouseX<100 && mouseY<100) stroke(255,0,0);
else if(mouseX<100 && mouseY<200) stroke(0,255,0);
else if(mouseX<100 && mouseY<300) stroke(0,0,255);
else if(mouseX<100 && mouseY<400) stroke(0);
}
void setup(){
size(800,600);
background(#FAFC96);
fill(255,0,0);rect(0,0,100,100);
fill(0,255,0);rect(0,100,100,100);
fill(0,0,255);rect(0,200,100,100);
fill(0);/*black*/rect(0,300,100,100);
fill(255);/*white*/
rect(700,0,100,100);ellipse(750,150,2,2);
rect(700,100,100,100);ellipse(750,150,5,5);
rect(700,200,100,100);ellipse(750,250,10,10);
rect(700,300,100,100);ellipse(750,350,15,15);
}
void mousePressed(){
if(mouseX<100 && mouseY<100) stroke(255,0,0);
else if(mouseX<100 && mouseY<200) stroke(0,255,0);
else if(mouseX<100 && mouseY<300) stroke(0,0,255);
else if(mouseX<100 && mouseY<400) stroke(0);
else if(mouseX>700 && mouseY<100) strokeWeight(2);
else if(mouseX>700 && mouseY<200) strokeWeight(5);
else if(mouseX>700 && mouseY<300) strokeWeight(10);
else if(mouseX>700 && mouseY<400) strokeWeight(15);
}
void draw(){
if(mousePressed && mouseX>100 && mouseX<700)line(mouseX,mouseY,pmouseX,pmouseY);
}




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